Advance!
Designed to be played by exclusively two players on one device.
Controls are entirely click-based, no dragging.
Blue tiles denote possible movement. Each unit must be moved once per turn. Press R at the end of a game to restart.
"Defender" player wins when all 4 attacking player's units are destroyed. Align defending units on the column containing attacker units to destroy them. Attacking units hidden behind impassable tiles are not destroyable.
"Attacking" player wins upon moving one unit to the furthest row from the bottom. Upon destruction, attacking units become impassable corpses that cannot be hidden behind.
Rolling a 1 on the beginning of your turn allows you to place (attacking and defending) or destroy (attacking exclusive) impassable tiles.
| Status | Prototype |
| Platforms | HTML5 |
| Author | 20BoiledPotatoes |
| Genre | Strategy |
| Made with | Godot |
| Tags | Board Game, Godot, No AI, Pixel Art, Short, single-device, Top-Down, Turn-based Strategy |
| Content | No generative AI was used |




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